Chaos Mage

Chaos Magi are a warped and twisted Blood Mages who have delved deep into the dark arts of demonic magic from which there is no redemption, and no return. There are varying differences from warlock and Blood Mage to Chaos Mage:


 * Four Verdant Spheres instead of three
 * An intense Fel aura
 * Green flames in their steps
 * Fel fire augmenting the common Warlock fire spells
 * Billowing, green, demonic wings
 * Accompanied by a fire familiar

Known Abilities
This powerful arcane artifact appears to be a sphere of green magical fire that hovers around the owner in much the same way an  ioun stone orbits its owner's head. Legend has it the orb siphons a portion of the essence of every evil  outsider slain by its owner. The orb draws on the essence of these  demons for its own powers, the spirits writhing in torment within it for all eternity. The reason it is most sought after by arcane casters, however, is its ability to enhance spells. All fire spells cast by the owner have their range widened, increasing the area of damage Weapons such as staves, swords and daggers may be infused or augmented with fire to increase their effectiveness. Chaos Magi may heal most wounds by channeling fel to suture, or cauterize them shut. Fel and stored souls may be tapped into for regenerative properties. Souls are used as currency among Warlocks of all practice, a food source, and a general boost for offensive spellwork. Almost every branch of the Art can siphon souls, but Chaos Magi are able to coerce them from their vessels much like a siren would doom a sailor. The ultimate ability of any Blood Mage is to summon and control a phoenix companion. These extra-planar elemental birds are what give the Blood Magi a fearsome reputation, yet the Chaos Mage has taken such one step further. They may summon terrible creatures from the elemental planes to aid and serve them in a similar fashion as the Blood Magi do, but are not limited to the mere phoenix. Some Chaos Magi pursue a deeper bond with the Burning Legion, and are able to ascend to the form of a green Nathrezim fully, or merely choose to bear the wings of such in their normal form.
 * Verdant Spheres
 * Flame-augmented Weapon
 * Fel Weave
 * Soul Call
 * Summon Fire Familiar
 * Demonic Shift

In Death
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